How to Play
beginnerStart with the basics: what you actually need to own, the words people will assume you already know, and whether the game even needs someone running it.
Next, how the game is actually packaged and how randomness works at the table.
Last, the one thing that shapes how a session feels more than any rule does.
Going deeper
intermediateThese three describe what actually happens once you're playing — what you spend most of your time doing, and how long it takes to get there.
These cover how a game changes over a longer campaign — how characters grow, who controls the story, and what's actually at stake.
For the curious
advancedThese get more philosophical and historical — how a game thinks about fiction versus rules, when it was made, and who owns the world it's set in.
And finally, the business side: who actually makes these games, and what "compatible" really means.